Shocking Grasp: Difference between revisions

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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required Spheres ||  [[Air  Sphere]] 1
   | Required ||  [[Air  Sphere]] 1
|-
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   | Range ||  Touch (special)
   | Range ||  Touch (special)
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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  | Cast Action ||  Standard  
  | Action ||  Standard  
|-
|-
   | Mana Cost ||  Free
   | Cost ||  Free
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|-
   | Effect ||  The mages hands are charged with electricity for an attack on a target. The mage's attack roll is modified by the target's dodge and magic armor only. Shields and armor do not provide protection against this spell. If the target is wearing metal armor (medium or heavy armor such as chainmail or platemail) they do not get any benefit from dodge to evade this attack.
   | Effect ||  The mages hands are charged with electricity for an attack on a target, dealing Casting Roll (Intelligence + Magecraft + Air Sphere) lethal Lightning damage (applying [[Shock]]). The Casting Roll is only modified by the target's Dodge and Magic Defense. If the target is wearing metal armor (e.g. medium or heavy armor such as chainmail or plate mail) they do not gain any benefit from Dodge to evade this attack.
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Latest revision as of 11:15, 11 March 2024

Required Air Sphere 1
Range Touch (special)
Area 1 Target
Duration Instant
Casting Verbal, Somatic
Action Standard
Cost Free
Effect The mages hands are charged with electricity for an attack on a target, dealing Casting Roll (Intelligence + Magecraft + Air Sphere) lethal Lightning damage (applying Shock). The Casting Roll is only modified by the target's Dodge and Magic Defense. If the target is wearing metal armor (e.g. medium or heavy armor such as chainmail or plate mail) they do not gain any benefit from Dodge to evade this attack.