Sepulchral Orb: Difference between revisions

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   | Area || 1 Target
   | Area || 1 Target
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   | Duration || 1 Hour
   | Duration || Instant / 1 Round x Rank (Fear)
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Defense || Magic Defense (Living)
   | Defense || Magic Defense (Living)
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   | Effect || The caster throws a glowing spectral skull through the air that explodes with a scream upon hitting a target dealing Intelligence + Channeling + Death Domain lethal damage and applying a stack of [[Conditions#Fear|Fear]] on a living target if they fail an opposed Magic Resist. Undead targets are immune to fear, but do not apply their Magic Defense to defend this spell.
   | Effect || The caster throws a glowing spectral skull through the air that explodes with a scream upon hitting a target dealing Intelligence + Channeling + Death Domain lethal damage and applying a stack of [[Conditions#Fear|Fear]] on a living target for Rank rounds if they fail an opposed Magic Resist. Undead are immune to the fear effect, but the spell ignores Rank Magic Defense against undead targets instead.
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Latest revision as of 20:23, 6 October 2022

Required Death Domain: Exorcism 3
Range 5 yards x Rank
Area 1 Target
Duration Instant / 1 Round x Rank (Fear)
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 2
Defense Magic Defense (Living)
Effect The caster throws a glowing spectral skull through the air that explodes with a scream upon hitting a target dealing Intelligence + Channeling + Death Domain lethal damage and applying a stack of Fear on a living target for Rank rounds if they fail an opposed Magic Resist. Undead are immune to the fear effect, but the spell ignores Rank Magic Defense against undead targets instead.