Seed: Transform

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Rank 1 - Alter Form

Range: Self Duration: 1 Hour Casting: Verbal, Somatic
Effect: Your features flow and melt like wax changing to look like a different person. This is not an illusion, your figure alters allowing you to look different, alter body type, or even gender. The effect radiates magic however without magical detection all Deception rolls to avoid being recognized as yourself are considered critical successes. You may attempt to take the form of a specific humanoid within the same size category of your normal size however this requires an opposed roll vs. the Perception of anybody who actually knows the form you are attempting to duplicate. Even if you successfully disguise yourself, you will still need to make a Deception roll if you are required to interact with the target, however you gain a +Rank bonus to that roll.
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Rank 2 - Basic Transformation

Effect: as Alter Form except you gain an alternate form with Outsider attributes. When activated these attributes are visible and clearly from your chosen plane. (Ex. A Pandemonian sorcerer might have demonic claws for Natural Weapons, or glowing red eyes for Outsider Vision) Choose one attribute from the following list. When you activate Basic Transformation you gain the benefit of that attribute. You may not change the chosen attribute later.
  • Natural Weapons (2 dice/+1 AP - Gain Natural Weapons Fighting Style equal to Rank of Transform)
  • Outsider Vision (Darkvision, Detect Magic, Rank 4: Reveal Aura)
  • Elemental Body (Choose an Energy type from your chosen plane. When struck or when making an unarmed melee attack deal Rank x 2 damage of the chosen type. This effect is reduced by Magic Armor however it may not be reduced below 1 dice.)
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Rank 3 - Improved Transformation

Effect: as Basic Transformation except you gain another attribute from the following list. You may not change the chosen attribute later. When you activate Improved Transformation you gain the benefit of that attribute as well as your selected attribute from Basic Transform.
  • Improved Stats (+3 Enhancement to all physical stats)
  • Outsider Magic (Choose one of the following spells: Fireball, Invisibility, or Ward. Treat the chosen spell as the Magecraft version. The first use of Outsider Magic is free with subsequent costs using the appropriate mana cost.)
  • Elemental Immunity (Choose an Energy type from your chosen plane. If you have already chosen an Energy type for Elemental Body it must be this type. While Transformed you gain Immunity to effects up to Rank level of that energy, and ignore damage equal to Rank each round for effects above Seed Rank.
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Rank 4 - Superior Transformation

Effect: as Improved Transformation except you gain another attribute from the following list. You may not change the chosen attribute later. When you activate Superior Transformation you gain the benefit of that attribute as well as your selected attributes from earlier Ranks.
  • Massive (+2 Size, +2 Health, -2 Dodge, +Rank Natural Armor)
  • Greater Outsider Magic (Choose Blade Barrier, Hold Person, or Chaos Hammer)
  • Elemental Power
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Rank 5 - Mythic Transformation

Effect: as Superior Transformation except when you activate Mythic Transformation you gain an Outsider template for your chosen plane. While Transformed you count as an Outsider.
  • Pandemonium (Gain +1 Natural Magic Defense and wings)
  • Stygia (Immune to Death magic, Poison, and Disease, and while Transformed do not have to breathe.)
  • Arcadia (Gain +2 Speed/Initiative, and wings)
  • Aaru (Gain +1 Physical Defense and wings)
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