Seed: Summon: Difference between revisions

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=Rank 1 - Summon Servant=
The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as [[Regions#The_Free_Cities|The Free Cities]], those who are capable of Summoning are highly regulated in what they are and are not able to do.
{| class="tdgrey1"  
 
|Duration:
''A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.''
||1 Day. Each Rank above this Rank grants +1 day.
 
'''Favored Seed''': Sorcerers with a Chosen Plane of Pandemonium do not risk [[Sorcery#Backlash|Backlash]] for the first push.
{|class="tdgrey1"
! Rank !! Name !! Description
|-
|-
|Casting Time:
| 1 || [[Familiar]] || The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from.
||10 Minute Ritual
|-
|-
|Casting:
| 2 || [[Summon Outsider]] || Caster may attempt to summon an Outsider and temporarily bind them to their will.
||Verbal, Somatic
|-
|-
|Effect:
| 3 || [[Banish]] || Caster may attempt to force an outsider to return to its home plane.
||Binds a Servant class Outsider (see Monster Guide) to serve you for a time. The type of Outsider (Angel, Demon, Fae, or Undead) must be chosen when the Seed is learned, and may not be changed. Seed: Summon requires a magic circle encompassing the caster and an inner circle for binding the Outsider. The caster may not leave the circle for the duration of the ritual, and anyone outside the circle may see inside but not affect anything inside until the ritual is complete.
|-
| 4 ||  [[Black Book]] || The caster may summon specific types of Outsiders.
|-
| 5 || [[Unrelenting Bonds]] || The caster may extend their control indefinitely.
|}


*Bind: During this ritual the summoner tries to force the Outsider to his will. This requires a Intelligence + Sorcery + Summon roll opposed by the Outsider’s Rank x 2. If the caster fails to bind the summoned Outsider, the inner circle shatters freeing the Outsider trapping the summoner in the circle with it. The Outsider may choose to return to their native plane at this point, or wreak vengeance on the summoner. If the summoner is slain, the ritual ends and the Outsider may wander free for the duration of the summon attempted.


*Dismiss: A bound outsider may be dismissed from the mortal plane without breaking their bond, and manifested again at the summoner’s call. When a bound Outsider is dismissed they are pulled into the Barrier, a timeless realm between the Outer Planes and the Material Plane. Dismissing requires a Standard Action.
'''[[Fusion Spells]]''': These spells are available with the required Ranks from both listed Seeds.
{| class="tdgrey1"
!Required Ranks
!Name
!Description
|-
| [[Seed:_Compel|Compel]] 3, [[Seed:_Summon|Summon]] 2
|| [[Planar Possession]]
|| Suppresses the target’s mind, supplanting it with a planar entity under your control.
|-
| [[Seed:_Summon|Summon]] 3, [[Seed:_Drain|Drain]] 2
|| [[Life Link]]
|| Damage dealt to the caster is instead dealt to the summon.
|-


*Manifest: Calling a bound creature from the Barrier is called Manifesting. Only a single creature may be manifested regardless of the number bound. Manifesting may be performed as a free action, however the creature may not act until the following round as they adjust to their surroundings. If the caster loses consciousness or the duration expires the Outsider is pulled back through the Barrier.
[[Category:Magic Guide]]
|-
[[Category:Sorcery]]
|Push:
[[Category:Seeds]]
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 2 - Summon Soldier=
{| class="tdgrey1"
|Effect:
||As Summon Servant, except Outsider is a Soldier Class (see Monster Guide).
|Push: 
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 3 - Summon Knight=
{| class="tdgrey1"
|Effect:
||As Summon Servant, except Outsider is a Knight Class (see Monster Guide).
|Push: 
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 4 - Summon Baron=
{| class="tdgrey1"
|Effect:
||As Summon Servant, except Outsider is a Baron Class (see Monster Guide).
|Push:
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}
<br />
=Rank 5 - Summon Lord=
{| class="tdgrey1"
|Effect:  
||As Summon Servant, except Outsider is a Lord Class (see Monster Guide).
|Push: 
||+1 Rank (+2 to Outsider’s roll per push), +1 Potency (1 dice), +1 Duration
|}

Latest revision as of 13:51, 4 May 2021

The Summon Seed is perhaps the most high-risk, high reward Seed available to Sorcerers. When successful, Summoners may call upon powerful Outsiders and bind them to their will; however, should they fail to properly bind an Outsider, they run the risk of being attacked and their surroundings destroyed. Whole villages have been leveled by a summoning gone wrong. In places such as The Free Cities, those who are capable of Summoning are highly regulated in what they are and are not able to do.

A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.

Favored Seed: Sorcerers with a Chosen Plane of Pandemonium do not risk Backlash for the first push.

Rank Name Description
1 Familiar The caster may perform a small ritual to summon and bind a Rank 1 Outsider to their service as a Familiar. The familiar must be from the same plane the caster draws their power from.
2 Summon Outsider Caster may attempt to summon an Outsider and temporarily bind them to their will.
3 Banish Caster may attempt to force an outsider to return to its home plane.
4 Black Book The caster may summon specific types of Outsiders.
5 Unrelenting Bonds The caster may extend their control indefinitely.


Fusion Spells: These spells are available with the required Ranks from both listed Seeds.

Required Ranks Name Description
Compel 3, Summon 2 Planar Possession Suppresses the target’s mind, supplanting it with a planar entity under your control.
Summon 3, Drain 2 Life Link Damage dealt to the caster is instead dealt to the summon.