Search Skill: Difference between revisions

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Notes to clear up common confusion:
Notes to clear up common confusion:
* [[Perception_Skill|Perception]] is distinctly different from [[Search_Skill|Search]]. Search is used to spot existing things or details in a close inspection, Perception is for detecting changes. For example if you are in a crypt with a highly concealed lever, Search is appropriate to find it, not Perception. [[Perception_Skill|Perception]] would be used to detect that moving the lever shifted a stone tile on the floor. If the movement of the stone tile wasn't perceived, it returns to a Search to find the displaced tile.
* [[Perception_Skill|Perception]] is distinctly different from Search. Search is used to spot existing things or details in a close inspection, Perception is for detecting changes. For example if you are in a crypt with a highly concealed lever, Search is appropriate to find it, not Perception. [[Perception_Skill|Perception]] would be used to detect that moving the lever shifted a stone tile on the floor. If the movement of the stone tile wasn't perceived, it returns to a Search to find the displaced tile.

Latest revision as of 18:56, 3 December 2017

Search represents the ability to detect details in the immediate environment. Examples include finding a hidden latch, examining a document for flaws, digging through every drawer in the room for a missing amulet, etc...

The number of successes needed is almost always up to the Storyteller's discretion. General guidelines to use:

Successes Observation Types
Critical Failure Your search efforts satisfy you that there is nothing of importance
Failure Your search efforts are unable to uncover anything of importance
1+ At the Storyteller's discretion, the number of successes needed to find the important items, details, or objects may vary.



Notes to clear up common confusion:

  • Perception is distinctly different from Search. Search is used to spot existing things or details in a close inspection, Perception is for detecting changes. For example if you are in a crypt with a highly concealed lever, Search is appropriate to find it, not Perception. Perception would be used to detect that moving the lever shifted a stone tile on the floor. If the movement of the stone tile wasn't perceived, it returns to a Search to find the displaced tile.