Regions: Difference between revisions

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==The Troll Ruins==
==The Troll Ruins==


=The Eastern Continent=
=Vicisi=
The Eastern Continent of Lorithandar, also known as Chrisland, is the only nice place on the planet. Seriously. People sorta get along here, and no one has really fucked it up yet. I mean... they will... just give it time.  
Vicisi, the eastern continent, is home to survivors of the Elari War who, instead of breaking into their normal racial divides as most did on Trevas and Karn, instead formed an integrated society with trade established between the Free Cities, each one named for a different Dragon God. Elari are especially feared and loathed in the Free Cities as is sorcery.
 
==The Free Cities==
==The Free Cities==
==The Divided Lands==
==The Divided Lands==

Revision as of 11:47, 3 February 2015

Regions

Trevas

Trevas is the central continent of Lorithandar is the home to the largest nations of Men, Feran, Elves, and Svaald. It was the location of both the great war between men and elves, and the God War that saw Kao expelled from the world by the other 9 Blessed Gods 4300 years ago. Off of it's southwestern coast, lies the mysterious island kingdom of the Faerie.

Consider this continent to be like continental Europe in terms of age and importance in recent history. Mighty empires have been forged here, and race/culture wars are common. Many starting campaigns will benefit from the rich history, diverse environments, and mix of ancient ruins and bustling cities available on this continent. Consider this the “core” environment for most starting campaigns.

Dakor

Dakor is the largest human Empire on Lorithandar. Forged in the great war with the Elves by the first Emperor, Tyrion Dakor, the empire maintains its power in the region through its powerful High Mages and exceedingly competent military. Dakor shares borders with its rival human theocracy, Suriloth, the High Elf Kingdom of Arvendor, and the Feran Matriarcy of Shingrow.

Suriloth

Suriloth is a theocratic nation ruled by a masked council representing each of the 9 Blessed Gods. Formed in the aftermath of the God War, Suriloth has outlawed the worship of Kao, and refuses to acknowledge the upstart goddess Irrilandrala

Shingrow

Shingrow is the arboreal realm that is home to the Feran Matriarchy. Surrounded to the north and east by the largest mountain range on Lorithandar, and bordered to the south by the sea, only its western border is accessible to the rest of the continent, though no force that has entered through that border has ever returned.

Arvendor

Arvendor is the southernmost nation in the central continent, and is populated by High Elves and Wood Elves. The High Elven nobility rules the region and keeps a strong military presence on their border with Dakor. They have airships and are snooty cunts... just ask anyone

Northern Wastes

The Northern Wastes are home to the once divided tribes of the Svaald. The Imnack of the Artak (or was it the Luchak?) is unifying the Svaald people under one ruler, and a new age of tyranny ha begun. The southern edge of the Wastes is home to a giant, unnatural canyon called The Wound, which was made by the god Kao in the final conflagration of The God War. The entire region is filled with the tormented spirits of the long-dead soldiers from that nearly apocalyptic conflict.

The Faerie Kingdom

Little is known about the island nation that is home to the Faerie Kingdom. The Faerie have used their impressive mastery over magecraft to keep their home isolated from their neighbors.

Karn

Karn is the western continent of Lorithandar and is one of the most dangerous places on the planet. This is the lost dark continent that was broken away from the shared landmass with Trevas during the Sundering. This land was home to the Troll Empire and some of the most intense battles of the modern age. Before that it was a battleground during the Elari War and home to the largest Elari slave population, the elvish peoples trained in sorcery who eventually became the Wild Elves. Through the missteps of the Wild Elves much of the continent is an uninhabitable wasteland home to all manner of wild beasts and demons. Nestled in the relative safety of the north are the nations of Devin and Koolong, and the City-State of Sha'Dar. To the south are the inhospitable lands of the wild elves, and the demon infested lands near the haunted city Draxion, and the ruins of the former troll empire. The east coast of the continent has many islands and archipelagoes, and is a known haven for pirates.

Koolong

Koolong is a strong trading nation recently united under the reign of Lady K the Untouched. Warring noble families have sworn fealty to her relatively new house after her undefeated wars of conquest and subjugation in the region. Koolong is primarily a human nation, though it boasts a large population of Feran, Trolls, and Wild Elves. They have strong ties to Shingrow, even to the extent of shaping aspects of their culture around the Feran people.

Sha'Dar

Devin

The Wild Elf Lands

Demon Wilds

The Troll Ruins

Vicisi

Vicisi, the eastern continent, is home to survivors of the Elari War who, instead of breaking into their normal racial divides as most did on Trevas and Karn, instead formed an integrated society with trade established between the Free Cities, each one named for a different Dragon God. Elari are especially feared and loathed in the Free Cities as is sorcery.

The Free Cities

The Divided Lands

Elarum

Elarum is the southernmost continent on Lorithandar. Unlike the other continents that are populated by many of various races, Elarum is home to solely the Elari people. When they left their ancestral home in the sorcerous planes to settle in Lorithandar, they claimed this land as their own, and launched an aggressive war of total conquest throughout the world. Eventually driven back by the Faerie, the Elari have made this continent their home for many centuries.

The Spirit Realm

The Domains of the Gods

The Barrier

The Sorcerous Planes

Stygia

Arcadia

Aaru

Pandemonium

Mechanus

The Outer Wild