Rapid Animation: Difference between revisions

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m (Repurposed dead page for sorcery skill)
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*Requires: Sorcery Source, Animate Dead 3
{| class="tdgrey1"
*Rank 2 only, 2 CC points or 9 GXP
|-
  | Required ||  [[Seed: Animate]] 2
|-
  | Range ||  10 yards
|-
  | Area ||  1 Corpse
|-
  | Duration ||  Permanent
|-
  | Casting ||  Verbal Somatic
|-
  | Cast Action ||  Standard
|-
  | Mana Cost ||  1
|-
  | Push || +1 Target*
|-
| Defense || Magical Resistance, Resistance,
|-
  | Effect ||  This spell allows the caster to [[Animate Dead]] as a Standard Action instead of a 1 minute ritual.


Taking this Benefit allows the Sorcerer to cast Animate Dead as a Standard Action, rather than 1 minute.
A Medium sized corpse is raised as a [[Revenant]] of any type equal or lower than the Rank of the caster's Seed: Animate. The combined ranks of all undead under a caster's control may not exceed the caster's Seed: Animate Rank x 5.
 
Undead can follow simple, one sentence instructions such as "Attack the enemy", "Guard the door,"  or "Defend me." They will continue to follow a command until given a different instruction. Each type of undead may respond to individual orders separately, so a caster might order zombies to guard a door and skeletons to attack.
 
The undeads' sense of "friend or foe" is based on that of the caster, and is lost if the caster dies or otherwise loses control of their undead. Therefore, zombies under the control of a player who dies may turn to attack a formerly friendly target. If undead are slain (reach 0 HP), they may not be re-animated.
 
<small> *An additional corpse is required for each Revenant to be raised. </small>
|}
 
[[Category:Spells]]
[[Category:Sorcery]]
[[Category:Seed: Animate]]

Revision as of 22:25, 5 September 2019

Required Seed: Animate 2
Range 10 yards
Area 1 Corpse
Duration Permanent
Casting Verbal Somatic
Cast Action Standard
Mana Cost 1
Push +1 Target*
Defense Magical Resistance, Resistance,
Effect This spell allows the caster to Animate Dead as a Standard Action instead of a 1 minute ritual.

A Medium sized corpse is raised as a Revenant of any type equal or lower than the Rank of the caster's Seed: Animate. The combined ranks of all undead under a caster's control may not exceed the caster's Seed: Animate Rank x 5.

Undead can follow simple, one sentence instructions such as "Attack the enemy", "Guard the door," or "Defend me." They will continue to follow a command until given a different instruction. Each type of undead may respond to individual orders separately, so a caster might order zombies to guard a door and skeletons to attack.

The undeads' sense of "friend or foe" is based on that of the caster, and is lost if the caster dies or otherwise loses control of their undead. Therefore, zombies under the control of a player who dies may turn to attack a formerly friendly target. If undead are slain (reach 0 HP), they may not be re-animated.

*An additional corpse is required for each Revenant to be raised.