Qushi: Difference between revisions
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| colspan="3" style="text-align: center;" | ''These elegant | | colspan="3" style="text-align: center;" | ''These elegant lupine beings are supreme trackers. The Qushi’s Third Eye opens when needed, allowing it to view auras and helping it suss out magical prey.'' | ||
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! Image !! Stats !! Special Abilities | ! Image !! Stats !! Special Abilities |
Revision as of 17:32, 24 July 2023
These elegant lupine beings are supreme trackers. The Qushi’s Third Eye opens when needed, allowing it to view auras and helping it suss out magical prey. | ||
Image | Stats | Special Abilities |
---|---|---|
Health: 5 Vigor: 2 Physical Defense: 2 (2 dodge) Magical Defense: 1; 1 Magical Damage Reduction Magic Resistance: 8d10 Attack: 5 Initiative: +1 Speed: 12 |
Rank 1: Stalk Prey* Rank 1: Revelation** | |
*After studying a target's tracks, scent, belonging, or other clue for a Full Round, the Qushi gains a +Rank competency bonus to Search checks to track the chosen target. Additionally, it may concentrate to sense the target in the vicinity as per the Sense Life spell with a successful Casting roll, sensing the target's approximate direction and distance as long as the target is within 50 yards. Only one target may be declared Prey at a time. ** Functioning similarly to Mage Sight, the Qushi can use its third eye to see magical auras and enchantments within 10 yard radius, additionally revealing them to targets in physical contact with itself. |