Psychic Knife: Difference between revisions
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(Created page with "{| class="tdgrey1" |- | Required Spheres || Mind 2 |- | Range || Self |- | Area || Caster Only |- | Duration || Concentration |- | Casting || Verbal, Somatic |-...") |
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| Duration || Concentration | | Duration || Concentration | ||
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| Casting || | | Casting || Mental | ||
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| Effect || Creates a translucent spike of psychic energy from the casters hand. While concentrating on the weapon the caster may not cast other spells. Attacks with the psychic knife are made with Dexterity + Magecraft + Mind Sphere and ignore physical armor, but not dodge or magical defense. The knife counts as a Light weapon for purposes of the Assassination fighting style although gains no benefit from armor piercing. | | Effect || Creates a translucent spike of psychic energy from the casters hand. While concentrating on the weapon the caster may not cast other spells. Attacks with the psychic knife are made with Dexterity + Magecraft + Mind Sphere and ignore physical armor, but not dodge or magical defense. The knife counts as a Light weapon for purposes of the Assassination fighting style although gains no benefit from armor piercing. | ||
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Revision as of 13:59, 12 February 2015
Required Spheres | Mind 2 |
Range | Self |
Area | Caster Only |
Duration | Concentration |
Casting | Mental |
Effect | Creates a translucent spike of psychic energy from the casters hand. While concentrating on the weapon the caster may not cast other spells. Attacks with the psychic knife are made with Dexterity + Magecraft + Mind Sphere and ignore physical armor, but not dodge or magical defense. The knife counts as a Light weapon for purposes of the Assassination fighting style although gains no benefit from armor piercing. |