Mounts: Difference between revisions

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Various creatures throughout Lorithandar have been domesticated for use as transportation. The most commonplace mounts are horses, which are purchaseable, however some other animals able to be trained as mounts may be encountered through gameplay. [[Equipment#Mount_Training|Mount Training]] can be purchased with gold to improve their effectiveness.  
Various creatures throughout Lorithandar have been domesticated for use as transportation. The most commonplace mounts are horses, which are purchasable, however some other animals able to be trained as mounts may be encountered through gameplay. A mount must be at least 2 size categories greater than its rider. For example, a Medium creature such as a human or elf could ride a Great sized creature such as a horse, however a troll (Large) could not ride a horse.
 
Mounts are most commonly acquired Untrained, but their utility and value can be improved with the use of the Handle Animal Skill or by [[Equipment#Mount_Training|spending gold]] to hire someone else to train them. In order to properly control a Trained mount, the character's Ride Skill must be at a rank equal to or greater than that of their mount's Training. '''If a mount's Training exceeds the rider's Skill, all Ride skill checks suffer a -2 Proficiency penalty while astride that mount.'''
 
Unless otherwise specified, mounts are generally unable to attack while carrying a rider. Some mounts may be trained or otherwise capable of attacking; for example, a shaman with an appropriate [[Animal Mount]] may be able to have her mount launch an attack after moving.
 
When not being ridden, a mount may freely move and act appropriately to its nature. It may be influenced by successful Handle Animal skill checks, however.  
 
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=Mundane Mounts=
=Mundane Mounts=

Revision as of 16:30, 14 April 2024

Various creatures throughout Lorithandar have been domesticated for use as transportation. The most commonplace mounts are horses, which are purchasable, however some other animals able to be trained as mounts may be encountered through gameplay. A mount must be at least 2 size categories greater than its rider. For example, a Medium creature such as a human or elf could ride a Great sized creature such as a horse, however a troll (Large) could not ride a horse.

Mounts are most commonly acquired Untrained, but their utility and value can be improved with the use of the Handle Animal Skill or by spending gold to hire someone else to train them. In order to properly control a Trained mount, the character's Ride Skill must be at a rank equal to or greater than that of their mount's Training. If a mount's Training exceeds the rider's Skill, all Ride skill checks suffer a -2 Proficiency penalty while astride that mount.

Unless otherwise specified, mounts are generally unable to attack while carrying a rider. Some mounts may be trained or otherwise capable of attacking; for example, a shaman with an appropriate Animal Mount may be able to have her mount launch an attack after moving.

When not being ridden, a mount may freely move and act appropriately to its nature. It may be influenced by successful Handle Animal skill checks, however.

Mundane Mounts

Horses

Horses are common mounts that may be found throughout the world.

Work Horse

As horses go, this one is suitable for pulling carts and doing light work in the fields.

Standard Horse

A sturdy creature, this horse is frequently used for travel and pleasure riding.

Light Horse

Light horses are on the smaller side, granting them more speed than other horses.

Heavy Horse

Heavy horses are accustomed to hard work and are more hale and hearty than most.

Destrier

These horses are born and bred for combat.

Other

Great Wolf

Great Wolves are fierce pack creatures, and the preferred mounts of Svaald native to the Northern Wastes. Their thick coats protect them from the extreme cold and their enhanced senses help them track down prey with their masters.

Magical Mounts