Monster Guide: Difference between revisions

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Testing the spoiler.
To build a monster use the following chart and the monster template to construct a Rank appropriate creature by spending Trait Points on various monster characteristics. Different templates will have special bonuses and different numbers of Trait Points to spend at each rank. Trait Points may be spent across available traits with no trait exceeding the maximum for that trait. Core Traits must have at least 1 point minimum, and may not exceed a trait maximum defined by the monster’s template.


<spoiler> Here is some test text. Yes, I did put something here... why is this not showing up? </spoiler>
__TOC__
 
=Trait Points=
{| class="tdgrey1"
!Attribute
!Trait Point Cost
!Trait Limits
|-
|Health
||1 point to increase Health by 1 point
||Core Trait Maximum
|-
|Vigor
||1 point to increase Vigor by 2 points.
||Rank Maximum
|-
|Avoidance
||1 points to increase Dodge or Armor by 1 point.
||Rank x 2 Maximum
|-
|Damage Reduction
||1 point to increase either Physical Damage Reduction or Magical Damage Reduction by 1 point (up to Rank).
||Rank Maximum
|-
|Magical Defense
||1 point to increase magical defense by 1 point.
||Rank Maximum
|-
|Magical Resist
||1 point to increase magical resistance by 1 point.
||Rank x 2 Maximum
|-
|Attack
||1 point to increase attack by 1 point
||Core Trait Maximum
|-
|Speed
||1 point to increase speed by 2 points. Base speed is determined by Outsider Type Modifier.
||No Maximum
|-
|Initiative
||1 point to increase initiative by 1 point.
||Rank Maximum
|}
 
=Outsiders=
 
=Spirits=
 
=Revenants=

Revision as of 13:13, 20 February 2015

To build a monster use the following chart and the monster template to construct a Rank appropriate creature by spending Trait Points on various monster characteristics. Different templates will have special bonuses and different numbers of Trait Points to spend at each rank. Trait Points may be spent across available traits with no trait exceeding the maximum for that trait. Core Traits must have at least 1 point minimum, and may not exceed a trait maximum defined by the monster’s template.

Trait Points

Attribute Trait Point Cost Trait Limits
Health 1 point to increase Health by 1 point Core Trait Maximum
Vigor 1 point to increase Vigor by 2 points. Rank Maximum
Avoidance 1 points to increase Dodge or Armor by 1 point. Rank x 2 Maximum
Damage Reduction 1 point to increase either Physical Damage Reduction or Magical Damage Reduction by 1 point (up to Rank). Rank Maximum
Magical Defense 1 point to increase magical defense by 1 point. Rank Maximum
Magical Resist 1 point to increase magical resistance by 1 point. Rank x 2 Maximum
Attack 1 point to increase attack by 1 point Core Trait Maximum
Speed 1 point to increase speed by 2 points. Base speed is determined by Outsider Type Modifier. No Maximum
Initiative 1 point to increase initiative by 1 point. Rank Maximum

Outsiders

Spirits

Revenants