Life Sphere: Difference between revisions

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| [[Control Body]] || Influence a target’s body, causing autonomic actions, or paralyzation.
| [[Control Body]] || Influence a target’s body, causing autonomic actions, or paralyzation.
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|-
| [[Haste]] || Flood a target with adrenaline giving them a massive boost for a time.
| [[Control Plants]] || Create a field of magic that bends plant life to the mage's will.
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| [[Haste]] || Flood a target with adrenaline, giving them a massive boost for a time.
|-
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| [[Heal]] || Magically heal a single target.
| [[Heal]] || Magically heal a single target.
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| [[Quicken Poison]] || Quicken the effect of a single poison.
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| [[Replenishment]] || The target recovers recovers mana more swiftly.
| [[Replenishment]] || The target recovers recovers mana more swiftly.

Revision as of 00:20, 9 January 2021

Description

Life Energy. Healing, growth, creation, rejuvenation, body Life ley lines are in intricate lattices, woven through every living being

Spells

Rank 1

Spell Description
Alter Cosmetic Make adjustments to skin, hair color, and eyes to create a variety of cosmetic effects.
Cleanse Attempt to cleanse a single poison or disease affecting a target.
Enhance Poison Use magic to increase the Potency and Duration of poisons.
Flash Heal Quickly heal a single target for 1 lethal damage.
Low-Light Vision Gain the ability to see in nearly pitch black environments.
Plant Lore Gain an instant and enduring knowledge of an observed plant.

Rank 2

Spell Description
Control Plants Control nearby plants to restrain or attack targets, or grant bonuses to movement.
Life Armor Gain resistance bonuses against Death Magic.
Physical Enhancement Grant an enhancement bonus to the caster's choice of physical stats.
Poison On a failed Magic Resist Roll, inflict a poison of choice equal or lower Rank on a target. Poison deals initial damage immediately instead of the following round.
Sense Life Detection spell capable of sensing the duration, number, and strength of nearby life forms.
Self Healing Heal yourself for Intelligence + Magecraft + Life Sphere dice.

Rank 3

Spell Description
Command Animal Gain the allegiance of an animal of Rank or lower.
Control Body Influence a target’s body, causing autonomic actions, or paralyzation.
Control Plants Create a field of magic that bends plant life to the mage's will.
Haste Flood a target with adrenaline, giving them a massive boost for a time.
Heal Magically heal a single target.
Quicken Poison Quicken the effect of a single poison.
Replenishment The target recovers recovers mana more swiftly.

Rank 4

Spell Description
Magic Garden Call up magical vines, hedges, or trees that attack and ensnare enemies within reach.
Mass Heal Healing for multiple allies.
Plant Form Temporarily take on aspects of known plant life, gaining physical enhancements and more rapid healing.
Susceptibility Render targets more susceptible to the effects of poison and disease.

Rank 5

Spell Description
Complete Heal Fully heal a single target.
Panacea A complete cleanse of a target that is nearly always successful.
Regenerate A powerful healing spell capable of restoring missing limbs, healing scarring, and resolving permanent injuries.
Signature Poison A spell unique to the caster that inflicts multiple effects onto a target.