Leadership Skill

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Leadership is the art of directing and organizing others towards a goal. Equal parts personal charisma, and respect for your capabilities may result in people following you, and being effective. Leadership requires personal investment in the situation, and is rarely valuable from a distance.

With a successful Leadership check you may Direct a group towards taking a particular action, gaining Loyalty for successful completion of objectives, or provide bonuses to subordinates who follow you. A Leadership check is an opposed roll vs. targets Leadership skill (whichever is higher).

Direct

Difficulty is the rating of how hard it will be to direct and organize targets towards a task. The more difficult or dangerous the task the higher the difficulty. The difficulty number is the amount of successes over the target's opposed successes required for behavior. If the task you direct is successful the targets Dispositions (see Diplomacy) permanently raise by 1.

  • Critical Failure: The targets refuse to follow you and their Disposition towards you lowers permanently by 1.
  • 0 or fewer successes: The targets are unconvinced and refuse to follow your direction.
  • 1+ Successes: You influence the targets to support your efforts with the number of successes applying to the Difficulty chart for Diplomacy.
  • 5 Successes: Targets support your efforts and immediately raises their Dispositions towards you by 1.

Support

Leadership grants a +1 dice competence bonus to NPC characters you direct for the duration of your Leadership. This bonus increases to +2 for targets with a Disposition of Ally (see Diplomacy).