Half Breeds: Difference between revisions
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Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored | Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Source: Any. All half-breed characters gain the following: | ||
*+8 Speed | *+8 Speed | ||
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==Half Human== | ==Half Human== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Any | ||
OR | OR | ||
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==Half Svaald== | ==Half Svaald== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Shamanism, Adept | ||
*Svaald are immune to natural and magical cold equal to their Rank in Magic | *Svaald are immune to natural and magical cold equal to their Rank in Magic | ||
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==Half High Elf== | ==Half High Elf== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Magecraft, Channelling | ||
*+2 Base Channelling, Sorcery, or Magecraft Skill | *+2 Base Channelling, Sorcery, or Magecraft Skill | ||
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==Half Wood Elf== | ==Half Wood Elf== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Adept, Channelling | ||
*Weapon Training: (Pick one) | *Weapon Training: (Pick one) | ||
*+1 Base Bow Skill | *+1 Base Bow Skill | ||
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==Half Wild Elf== | ==Half Wild Elf== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Adept, Shamanism | ||
*Weapon Training (Pick one) | *Weapon Training (Pick one) | ||
**+1 Base Slashing Skill | **+1 Base Slashing Skill |
Revision as of 16:16, 20 October 2017
Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Source: Any. All half-breed characters gain the following:
- +8 Speed
- +5 Health
- +7 Resistance
Half Human
Racial Modifiers
- Favored Source: Any
OR
- +1 Benefit Point
- +3 Skill Points
Half Svaald
Racial Modifiers
- Favored Source: Shamanism, Adept
- Svaald are immune to natural and magical cold equal to their Rank in Magic
OR
- Favored Stat: Constitution
Half High Elf
Racial Modifiers
- Favored Source: Magecraft, Channelling
- +2 Base Channelling, Sorcery, or Magecraft Skill
OR
- Favored Stat: Intelligence
Half Wood Elf
Racial Modifiers
- Favored Source: Adept, Channelling
- Weapon Training: (Pick one)
- +1 Base Bow Skill
- +1 Base Crossbow Skill
- +1 Base Thrown Skill
OR
- Favored Stat: Dexterity
Half Wild Elf
Racial Modifiers
- Favored Source: Adept, Shamanism
- Weapon Training (Pick one)
- +1 Base Slashing Skill
- +1 Base Crushing Skill
- +1 Base Piercing Skill
OR
- Favored Stat: Constitution