Half Breeds: Difference between revisions

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Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Template: Any. All half-breed characters gain the following:
Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Source: Any. All half-breed characters gain the following:


*+8 Speed
*+8 Speed
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==Half Human==
==Half Human==
'''Racial Modifiers'''
'''Racial Modifiers'''
*Favored Template: Any
*Favored Source: Any


OR  
OR  
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==Half Svaald==
==Half Svaald==
'''Racial Modifiers'''
'''Racial Modifiers'''
*Favored Template: Shaman, Adept
*Favored Source: Shamanism, Adept
*Svaald are immune to natural and magical cold equal to their Rank in Magic
*Svaald are immune to natural and magical cold equal to their Rank in Magic


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==Half High Elf==
==Half High Elf==
'''Racial Modifiers'''
'''Racial Modifiers'''
*Favored Template: Mage, Channeller
*Favored Source: Magecraft, Channelling
*+2 Base Channelling, Sorcery, or Magecraft Skill
*+2 Base Channelling, Sorcery, or Magecraft Skill


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==Half Wood Elf==
==Half Wood Elf==
'''Racial Modifiers'''
'''Racial Modifiers'''
*Favored Template: Adept, Channeller
*Favored Source: Adept, Channelling
*Weapon Training: (Pick one)
*Weapon Training: (Pick one)
*+1 Base Bow Skill
*+1 Base Bow Skill
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==Half Wild Elf==
==Half Wild Elf==
'''Racial Modifiers'''
'''Racial Modifiers'''
*Favored Template: Adept, Shaman
*Favored Source: Adept, Shamanism
*Weapon Training (Pick one)
*Weapon Training (Pick one)
**+1 Base Slashing Skill
**+1 Base Slashing Skill

Revision as of 16:16, 20 October 2017

Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Source: Any. All half-breed characters gain the following:

  • +8 Speed
  • +5 Health
  • +7 Resistance

Half Human

Racial Modifiers

  • Favored Source: Any

OR

  • +1 Benefit Point
  • +3 Skill Points

Half Svaald

Racial Modifiers

  • Favored Source: Shamanism, Adept
  • Svaald are immune to natural and magical cold equal to their Rank in Magic

OR

  • Favored Stat: Constitution

Half High Elf

Racial Modifiers

  • Favored Source: Magecraft, Channelling
  • +2 Base Channelling, Sorcery, or Magecraft Skill

OR

  • Favored Stat: Intelligence

Half Wood Elf

Racial Modifiers

  • Favored Source: Adept, Channelling
  • Weapon Training: (Pick one)
  • +1 Base Bow Skill
  • +1 Base Crossbow Skill
  • +1 Base Thrown Skill

OR

  • Favored Stat: Dexterity

Half Wild Elf

Racial Modifiers

  • Favored Source: Adept, Shamanism
  • Weapon Training (Pick one)
    • +1 Base Slashing Skill
    • +1 Base Crushing Skill
    • +1 Base Piercing Skill

OR

  • Favored Stat: Constitution