Fighting Style: Thrown Weapons: Difference between revisions

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|Rank 1
|Rank 1
||Practiced Thrower
||Practiced Thrower
||Draw and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally Thrown weapons gain +5 yards to their range increment.  
||The fighter may and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally, thrown weapons gain +5 yards to their range increment.  
|-
|-
|Rank 2
|Rank 2
||Deadeye
||Deadeye
||When attacking with thrown weapons, gain +2 Ignore Dodge and 9-again within the first range increment. The Ignore Dodge increases to +3 at Rank 5. When using thrown weapons you suffer no penalty for attacking targets in melee.
||When attacking with thrown weapons, the fighter gains +2 Ignore Dodge and 9-again within the first range increment. The Ignore Dodge bonus increases to +3 at Rank 5. When using thrown weapons, ignore the standard -2 penalty for shooting at a target engaged in melee.
|-
|-
|Rank 3
|Rank 3
||Double Throw
||Double Throw
||Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Deadeye.
||The fighter may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty, and may both benefit from Deadeye.
|-
|-
|Rank 4
|Rank 4
||Running Throw
||Running Throw
||Your character may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed.
||The fighter may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed.
|-
|-
|Rank 5
|Rank 5
||Fan of Knives
||Fan of Knives
||Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1.
||The fighter makes a cone shaped attack to their first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1.
|}
|}


[[Category:Benefits]]
[[Category:Benefits]]

Revision as of 02:54, 26 June 2021

Requirements

  • Thrown Weapons Rank 3
  • Rank 1-5, 1 CC point per Rank or 3 GXP x Rank

Effects

Rank 1 Practiced Thrower The fighter may and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally, thrown weapons gain +5 yards to their range increment.
Rank 2 Deadeye When attacking with thrown weapons, the fighter gains +2 Ignore Dodge and 9-again within the first range increment. The Ignore Dodge bonus increases to +3 at Rank 5. When using thrown weapons, ignore the standard -2 penalty for shooting at a target engaged in melee.
Rank 3 Double Throw The fighter may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty, and may both benefit from Deadeye.
Rank 4 Running Throw The fighter may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed.
Rank 5 Fan of Knives The fighter makes a cone shaped attack to their first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1.