Fighting Style: Poisoner

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Requirements

  • Dexterity 3, Craft: Poison
  • Rank 1-5, 1 CC point per Rank or 3 GXP x Rank

Note: The maximum allowed rank in this Fighting Style is equal to the Craft: Poison rank of that character. If ranks are equal, Craft: Poison must be increased before this fighting style may be increased further.

Effects

Rank 1 Basic Poisoner As a Move action, apply a poison to a weapon with a successful Dexterity + Craft: Poisons roll. The Rank of the poison may not exceed the character’s current Rank in Fighting Style: Poisoner. Failing this roll wastes the dose of poison, while a critical failure poisons the player.
Rank 2 Skilled Poisoner Gain a +1 Potency bonus to either Injury OR Ingested poisons, which must be determined when this Rank is purchased. The Potency bonus increases to +2 at Rank 3, and +3 at Rank 5.
Rank 3 Clever Poisoner Due to the poisoner’s work, she can recognize the effects, smells, or appearance of poisons with a successful Craft: Poison roll. This reveals the type, potency, and effects of the poison, as well as knowledge of any available antidotes or antivenins. Craft: Poison skill checks to create antidotes gain a +Rank bonus to their roll.
Rank 4 Deft Poisoner After a successful Sleight of Hand roll, the poisoner may apply an Injury poison to a weapon as a Fast Action. When administering Ingested poisons, gain a +4 bonus to the Sleight of Hand roll to avoid being noticed.
Rank 5 Master Poisoner Craft: Poison checks require one less success. The poison type selected at Rank 2 additionally gains +1 Duration.