Fighting Style: Archery
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Requirements
- Ranged Weapons (Bow or Crossbow) 3'
- Rank 1-5, 1 CC point per Rank or 3 GXP x Rank
Effects
Rank 1 | Fast Reload | Improve reload speed of ranged weapons one step. (full round to move, move to fast) |
Rank 2 | Steady Shot |
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Rank 3 | Piercing Shot | If a shot incapacitates or kills a target within the first range increment, character may roll a second attack on a target in a direct line behind his original target. This second attack suffers a -2 penalty and gains no bonuses from Steady Shot. |
Rank 4 | Shot on the Run | Your character may move before and after a regular ranged attack. The total distance moved must not exceed their maximum Speed. This attack may benefit from Steady Shot’s penalty reduction for targets engaged in melee, but not the Ignore Dodge. |
Rank 5 | Multi-Shot | Your character may attack two separate targets in one round as a Full Round action when using a bow or crossbow to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Steady Shot’s penalty reduction for targets engaged in melee, but not the Ignore Dodge.
Note: Heavy Crossbows do not gain the Maneuver listed above, instead they reduce their reload time another step to a fast action. |