Feran

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Revision as of 11:55, 29 August 2016 by Dpalmer (talk | contribs) (→‎Religion)
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Feran are an agile feline race. They have cat-like faces and fur across their entire bodies. They are bipedal, with reversed knees, tails, and paws with opposable thumbs and retractable claws. Female Feran are larger and more muscular than the males.

Racial Modifiers

  • Favored Template: Adept, Shaman
  • Favored Stat: Dexterity
  • +10 Speed
  • +5 Health
  • +7 Resistance
  • Natural weapons (claws +2)
  • +1 Base Climb
  • +1 Base Acrobatics
  • Feran cannot use short bows or longbows, however they may use crossbows.

Personality

Feran from Shingrow come from a very reserved matriarchic society. They are taught respect at a young age, especially for women and elders. They tend to struggle in other humanoid societies, especially when faced with meritocratic or patriarchic systems. They value nature, spirits, and family. They are fierce fighters, using their claws as natural weapons, and excellent shamans, with a propensity for working with nature spirits or ancestors. The Feran population in Vicisi is more equal for their males, having lost touch with their Shingrow roots. They move in tribal bands throughout the region, and are less personally and culturally conservative as a rule.

Relations

Feran are known around the world for their deep ties to nature and the Spirit Realm. Shamanism is a cultural norm, and as a result, they are the model for all aspiring shamans, regardless of race. Before the Sundering, Shingrow and Koolong were close neighbors, and much of the Feran culture shaped that human kingdom. They remain close allies to this day. The Feran have no present national enemy, and are welcome in all mortal societies.

Religion

The Feran acknowledge the Blessed Gods, however, devout worship is exceedingly rare in their society. The combination of their veneration of elders and their shamanism has created a near religious devotion to the spirits of their ancestors. It is not uncommon for a Feran shaman to have one of her ancestors be a spirit with whom she communes.

History

Region & Society

Regions in which the race is found, including regions they have divergent behaviors or statistics.

Language

Names

Male Names

Female Names

Equipment

While most equipment in the Player Guide is available, many races have a particular affinity for equipment, or materials of a certain type such as particular arms & armor.

Magic & Lore