Environment: Difference between revisions

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==Falling==
==Falling==


Unless otherwise specified falling damage deals 1d10 per Yard fallen. If the fall is equal or less than 3 yards this damage is Non-Lethal, however falls for a longer distance deal Lethal damage instead.
Unless otherwise specified, landing after a fall deals 1d10 per Yard fallen. If the fall is equal or less than 3 yards, this damage is dealt as Non-Lethal, however, falling more than 3 yards deals Lethal damage.


==Fire==
==Fire==

Revision as of 13:31, 4 May 2021

Difficult Terrain

The ground is considered to be Difficult Terrain when it would provide significant obstruction to movement - viscous mud, rocky or uneven terrain, soft sand, piles of bodies, bones, etc. Where it would normally take 1 yard of a character's base movement speed to move through a square, it will cost an additional movement speed to move safely through Difficult Terrain.

Falling

Unless otherwise specified, landing after a fall deals 1d10 per Yard fallen. If the fall is equal or less than 3 yards, this damage is dealt as Non-Lethal, however, falling more than 3 yards deals Lethal damage.

Fire

Water