Energy Beam

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Required Seed: Energy 4
Range Centered on Caster
Area Rank x 10 yards, 1 target
Duration Concentration (Maximum Rank rounds)
Casting Verbal, Somatic
Cast Action Full Round
Cost 3 Mana
Push +1d10 to cast roll per Push
Defense Magic Defense
Effect The caster unleashes a deadly beam of planar energy which deals Willpower + Sorcery + Seed: Energy lethal damage, and applies the elemental effect. The beam persists for as long as the caster concentrates for no additional mana cost until concentration is broken or Rank rounds have passed. If a target is slain by the beam, the next target in the path of the beam takes damage. At Rank 5, Energy Beam ignores Rank Magical Defense. If the target's Magic Defense is reduced to zero, they do not benefit from Magical Damage Reduction.