Elari

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Elari.png

An ageless androgenous demonic race with bone-white skin covered with arcane tattoos, retractable bone blades, and fiercely glowing red eyes. Elari are taller than human height, averaging over 6' tall, but thinner, with white hair, often dyed black or bright colors. Teeth are pointed, and small bony protrusions on face and arms are common.

Racial Modifiers

  • Favored Source: Sorcery, Shamanism*
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • Natural Weapons (arm blades 2d10 may count as 1H Piercing or Natural Weapons)
  • Weapon Training: +1 Base Piercing OR +1 Natural Weapons
  • +2 Base Knowledge: Planar
  • -1 to all Charisma skill rolls against non-Elari except Intimidate which gains +1 instead. Elari gain no bonuses or penalties when using Social skills against Elari.
  • Rank 1 Sorcery Seed (Regardless of selected Source, Elari gain a Rank 1 Sorcery Seed. If the Elari does not have the Sorcery Source this may not be raised through GXP)
  • Shamanism Source: First Spirit must be a Ghost

Personality

Relations

Religion

History

Region & Society

Regions in which the race is found, including regions they have divergent behaviors or statistics.

Language

Names

Male Names

Female Names

Equipment

While most equipment in the Player Guide is available, many races have a particular affinity for equipment, or materials of a certain type such as particular arms & armor.

Magic & Lore