Deific Armament: Difference between revisions
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| Required || [[War Domain]]: Evoker 2 | | Required || [[War Domain]]: Evoker 2 | ||
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| Range || | | Range || Special | ||
|- | |- | ||
| | | Area || Special | ||
|- | |- | ||
| Duration || 1 Hour | | Duration || 1 Hour | ||
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| Cost || 1 Mana | | Cost || 1 Mana | ||
|- | |- | ||
| Effect || Upon casting this spell, the channeler conjures either an animated weapon which attacks on the caster’s turn or an animated shield. | | Effect || Upon casting this spell, the channeler conjures either an animated melee weapon which attacks on the caster’s turn or an animated shield. | ||
* The conjured weapon | * The conjured weapon remains adjacent to the caster, with the following stats: | ||
* The conjured shield provides a +1 Shield Bonus, which increases to +2 at Rank 4. | * The conjured shield provides a +1 Shield Bonus, which increases to +2 at Rank 4. | ||
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Revision as of 00:48, 26 April 2023
Required | War Domain: Evoker 2 |
Range | Special |
Area | Special |
Duration | 1 Hour |
Casting | Verbal, Somatic |
Action | Standard |
Cost | 1 Mana |
Effect | Upon casting this spell, the channeler conjures either an animated melee weapon which attacks on the caster’s turn or an animated shield.
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