Deific Armament: Difference between revisions

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   | Required ||  [[War Domain]]: Evoker 2
   | Required ||  [[War Domain]]: Evoker 2
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   | Range ||   
   | Range ||  Special
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|-
   | Target Area ||  Self
   | Area ||  Special
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   | Duration ||  1 Hour
   | Duration ||  1 Hour
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   | Cost ||  1 Mana
   | Cost ||  1 Mana
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   | Effect || Upon casting this spell, the channeler conjures either an animated weapon which attacks on the caster’s turn or an animated shield.
   | Effect || Upon casting this spell, the channeler conjures either an animated melee weapon which attacks on the caster’s turn or an animated shield.
* The conjured weapon may attack targets within reach of the channeler has the following stats:
* The conjured weapon remains adjacent to the caster, with the following stats:
* The conjured shield provides a +1 Shield Bonus, which increases to +2 at Rank 4.
* The conjured shield provides a +1 Shield Bonus, which increases to +2 at Rank 4.
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Revision as of 00:48, 26 April 2023

Required War Domain: Evoker 2
Range Special
Area Special
Duration 1 Hour
Casting Verbal, Somatic
Action Standard
Cost 1 Mana
Effect Upon casting this spell, the channeler conjures either an animated melee weapon which attacks on the caster’s turn or an animated shield.
  • The conjured weapon remains adjacent to the caster, with the following stats:
  • The conjured shield provides a +1 Shield Bonus, which increases to +2 at Rank 4.