Deathly Chill: Difference between revisions

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   | Required || [[Death Domain]] 4
   | Required || [[Death Domain]]: Soul Reaper 4
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   | Range ||
   | Range || Centered on Caster
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   | Area || 1 Target
   | Area || 1 yard + 1 yard x Soul Charge radius
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   | Duration ||
   | Duration || 1 Hour or until Soul Charges are gone
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   | Casting || Verbal, Somatic
   | Casting || Verbal, Somatic
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   | Cast Action ||
   | Cast Action || Standard
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   | Mana Cost || Free
   | Cost || 3 Mana
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   | Effect || Lethal wounds inflicted by the Soul Reaper are resistant to magical healing and require twice as many points of healing magic to cure.  
   | Effect || While possessing Soul Charges, the caster may project an aura of deathly chill drawn from the Realm of the Dead, slowing and dealing 1 non-lethal Frost damage and applying a [[Conditions#Frost|Frost]] stack to all targets that end their turn within the area of effect. Plant life and small animals are killed instantly.
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Latest revision as of 18:23, 4 October 2022

Required Death Domain: Soul Reaper 4
Range Centered on Caster
Area 1 yard + 1 yard x Soul Charge radius
Duration 1 Hour or until Soul Charges are gone
Casting Verbal, Somatic
Cast Action Standard
Cost 3 Mana
Effect While possessing Soul Charges, the caster may project an aura of deathly chill drawn from the Realm of the Dead, slowing and dealing 1 non-lethal Frost damage and applying a Frost stack to all targets that end their turn within the area of effect. Plant life and small animals are killed instantly.