Death Domain: Difference between revisions

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(Exorcism added Rank 1 ability. Approved by Aaron.)
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!Description
!Description
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| 1 || Grave Warding || A 10-minute ritual in which a channeller may aid the spirit of a deceased in reaching their final destination and ensures that they can never be raised as an undead corporeal or incorporeal.
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| 2 || Command Undead || Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll.   
| 2 || Command Undead || Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll.   

Revision as of 10:08, 16 April 2019

Domain Power: Soul Departure: The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. Creatures without souls (e.g. animals, constructs, or undead) do not grant Soul Charges. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge.

Soul Reaper
Rank Power Description
1 Soul Reaper Ritual enchants a physical weapon into a Soul Reaper. Lethal wounds inflicted by the Soul Reaper are resistant to magical healing and require twice as many points of healing magic to cure. The caster may only possess one Soul Reaper at a time, but may recast the ritual at will.
2 Soul Strike A standard attack with the caster’s Soul Reaper becomes charged with energy from the Realm of the Dead. If the strike is successful, the target suffers an additional 1 Lethal damage, healing the caster for 1 Lethal. Creatures without souls (e.g. animals, constructs, or undead) may not be affected by Soul Strike. This attack may not be combined with Maneuvers such as those from Fighting Styles. 3 Mana.
3
4 Deathly Chill While possessing Soul Charges the caster may project an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 1 yard + 1 yard per Soul Charge. Plant life and small creatures in the area of effect are killed instantly.
5 Slaying Strike A standard physical attack with the caster's Soul Reaper becomes imbued with the goddess' deadly touch. If the strike is successful the target suffers the effects of Slay Touch (after the attack is resolved). This requires 3 Soul Charges and may only ever be used once per unique target.
Exorcism
Rank Power Description
1 Grave Warding A 10-minute ritual in which a channeller may aid the spirit of a deceased in reaching their final destination and ensures that they can never be raised as an undead corporeal or incorporeal.
2 Command Undead Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll.
3
4 Call of the Grave Shout causes short duration fear in the living, and either destroys enemy undead, or draws weak ghosts from a Hallow to aid the channeler in exchange for freedom.
5
Soulkeeper
Rank Power Description
1 Speak with Dead Communicate with deceased mortal spirits even if they have gone to the Realm of the Dead. The longer they have been dead the less they will remember. Caster gains +1/+2/+3 bonus to Diplomacy when conversing with Ghosts.
2
3
4
5 Final Service The caster draws a specific soul chosen by Su-Lan to aid them into a preserved or fresh corpse. The soul remembers their past, although less clearly the longer they have been dead, and retain skills they knew in life, although they are limited by the powers the body possesses. The spirit will act out Su-Lan's wishes and serve the caster's needs until the body is destroyed or their mission is complete.