Charm: Difference between revisions

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  | Defense || Magic Resistance
  | Defense || Magic Resistance
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   | Effect ||  Makes a humanoid creature view you favorably. Casting this spell requires eye contact with the target. If target fails to resist, they treat you with a Friendly disposition for the duration of the spell. After the compulsion expires, the target knows they have been magically influenced and may respond accordingly. If a target is already hostile or engaged in combat with the caster, they gain +5 to their Resistance roll.
   | Effect ||  Makes a humanoid creature view you favorably. Casting this spell requires eye contact with the target. If target fails to resist, they treat you with a Friendly disposition for the duration of the spell. If the target succeeds their resistance they know they have been magically influenced and may respond accordingly. If a target is already hostile or engaged in combat with the caster, they gain +5 to their Resistance roll.
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Latest revision as of 14:54, 4 February 2023

Required Seed: Compel 1
Range Sight (Eye Contact)
Area 1 Target
Duration 10 minutes
Casting Mental
Cast Action Standard
Cost Free
Push +10 minutes duration per Push
Defense Magic Resistance
Effect Makes a humanoid creature view you favorably. Casting this spell requires eye contact with the target. If target fails to resist, they treat you with a Friendly disposition for the duration of the spell. If the target succeeds their resistance they know they have been magically influenced and may respond accordingly. If a target is already hostile or engaged in combat with the caster, they gain +5 to their Resistance roll.