Breeze: Difference between revisions

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   | Range ||  Centered on Caster
   | Range ||  Centered on Caster
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   | Area || 50 Yards x Rank
   | Target Area || 50 Yards x Rank
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   | Duration || Concentration
   | Duration || Concentration
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   | Cast Action ||  Standard
   | Cast Action ||  Standard
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| Cost || Free
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   | Effect ||  The caster draws on their spirit to stir a steadily increasing breeze of fresh air that clears the area of smoke and fog. The caster can generate a wind from their position, growing by 5 mph per rank each round of concentration, to a maximum speed of 40mph. This breeze could fan a large fire, overturn delicate awnings or hangings, heel over a small boat, and blow gases or vapors to the edge of its range. The speed which the gas or vapor is moved or dissipated is determined by the Storyteller, but generally a wind of greater than 15 mph will begin to rapidly dissipate normal smoke. After concentration ceases, the air will begin to settle, reducing by 5 mph per round until it returns to normal conditions.
   | Effect ||  The caster draws on their spirit to stir a steadily increasing breeze of fresh air that clears the area of smoke and fog. The caster can generate a wind from their position, growing by 5 mph per rank each round of concentration, to a maximum speed of 40mph. This breeze could fan a large fire, overturn delicate awnings or hangings, heel over a small boat, and blow gases or vapors to the edge of its range. The speed which the gas or vapor is moved or dissipated is determined by the Storyteller, but generally a wind of greater than 15 mph will begin to rapidly dissipate normal smoke. After concentration ceases, the air will begin to settle, reducing by 5 mph per round until it returns to normal conditions.
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Revision as of 22:15, 5 February 2021

Rank Air Shaman 1
Range Centered on Caster
Target Area 50 Yards x Rank
Duration Concentration
Casting Verbal, Somatic
Cast Action Standard
Cost Free
Effect The caster draws on their spirit to stir a steadily increasing breeze of fresh air that clears the area of smoke and fog. The caster can generate a wind from their position, growing by 5 mph per rank each round of concentration, to a maximum speed of 40mph. This breeze could fan a large fire, overturn delicate awnings or hangings, heel over a small boat, and blow gases or vapors to the edge of its range. The speed which the gas or vapor is moved or dissipated is determined by the Storyteller, but generally a wind of greater than 15 mph will begin to rapidly dissipate normal smoke. After concentration ceases, the air will begin to settle, reducing by 5 mph per round until it returns to normal conditions.