Become Animal
Revision as of 15:15, 9 October 2020 by Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Animal Shaman 5 |- | Range || Self, Imbued |- | Area || Self |- | Duration || 24 Hours |- | Casting || Verbal, Somatic |-...")
Required | Animal Shaman 5 | ||||||||
Range | Self, Imbued | ||||||||
Area | Self | ||||||||
Duration | 24 Hours | ||||||||
Casting | Verbal, Somatic | ||||||||
Cast Action | 1 Hour Ritual (Initial Cast), Full Round (Transform) | ||||||||
Mana Cost | 4 | ||||||||
Effect | The shaman completes an intricate ritual which enables him to take on or cast off the spirit's form as a Full Round Action for the next 24 hours while imbued. A transformed shaman is no longer able to cast verbal or somatic spells or to wield weaponry, but reaches the maximum number of skill ranks in Unarmed Combat (Natural Weapons) and may utilize the associated fighting style while transformed. He also gains additional bonuses dependent on his totem, as following:
*If the totem animal's sole natural method of travel is not the same as the shaman's, the shaman's ground speed is reduced to 1/3 of the totem's base movement rounded down while transformed, however a transformed shaman gains a +Rank bonus to speed while using the totem's natural method of travel. |