Arm Revenants: Difference between revisions

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   | Push || +24 hours to Duration
   | Push || +24 hours to Duration
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   | Effect || The caster creates arms and armor suitable for the undead under their control. The armor and weapons may be of any type allowed by the type of Revenant, and grant bonuses accordingly. This includes ranged weapons such as bows or crossbows, shields, two-handed weapons, etc. The weapons can be a mix, chosen by the caster when the spell is cast. All weapons appear instantly in the target's hands, and armor appears on their bodies. The created equipment appears constructed of planar materials (e.g. pitted iron, glass, or bone) but does not provide magical bonuses, working identically to mundane equipment. When the duration ends, the equipment vanishes in a flash of light.
   | Effect || The caster creates arms and armor suitable for the undead under their control. The armor and weapons may be of any type allowed by the type of Revenant, and grant bonuses accordingly. This includes ranged weapons such as bows or crossbows, shields, two-handed weapons, etc. The weapons can be a mix, chosen by the caster when the spell is cast. All weapons appear instantly in the target's hands, and armor appears on their bodies. The created equipment appears constructed of planar materials (e.g. pitted iron, glass, or bone) and gains a +1 Enhancement bonus. When the duration ends, the equipment vanishes in a flash of light.
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Revision as of 14:52, 29 June 2021

Favored Seed: Sorcerers with the chosen Plane of Aaru gain +24 Hours to the base spell duration.

Required Seed: Create 3, Seed: Animate 2
Range 5 Yards x Rank
Area Rank x 5 animated undead
Duration 24 hours
Casting Verbal, Somatic
Cast Action Standard Action
Cost 2 Mana
Push +24 hours to Duration
Effect The caster creates arms and armor suitable for the undead under their control. The armor and weapons may be of any type allowed by the type of Revenant, and grant bonuses accordingly. This includes ranged weapons such as bows or crossbows, shields, two-handed weapons, etc. The weapons can be a mix, chosen by the caster when the spell is cast. All weapons appear instantly in the target's hands, and armor appears on their bodies. The created equipment appears constructed of planar materials (e.g. pitted iron, glass, or bone) and gains a +1 Enhancement bonus. When the duration ends, the equipment vanishes in a flash of light.