Animal Shaman: Difference between revisions

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! Manifest
! Manifest
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| Once per day the caster may declare a target to be Prey. The caster must have an item of the target's, tracks, or a scent belonging to them. Once per day the caster may use the Sense Prey spell which functions as Sense Life but applies only to the chosen Prey. While this spell is active, the caster additional gains +Rank bonus to Search checks to track the target.
| The caster may declare a target to be Prey. The caster must have an item of the target's, tracks, or a scent belonging to them. Once per day the caster may use the Sense Prey spell which functions as Sense Life but applies only to the chosen Prey. While this spell is active, the caster additional gains +Rank bonus to Search checks to track the target.
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|| [[Small Animal Spirit]]
|| [[Small Animal Spirit]]

Revision as of 13:18, 29 April 2015

Description

Animal Spirits are bestial totem spirits often chosen for their ferocity and hunting skills. Shaman's who bind these spirits tend to be tribal hunters or warriors infusing their totem's natures into themselves.

Spirit Bonuses

Rank 1

Imbue OR Manifest
The caster may declare a target to be Prey. The caster must have an item of the target's, tracks, or a scent belonging to them. Once per day the caster may use the Sense Prey spell which functions as Sense Life but applies only to the chosen Prey. While this spell is active, the caster additional gains +Rank bonus to Search checks to track the target. Small Animal Spirit

Spells

Spell Description
Animal Senses Gain bonuses to Search and Perception checks.
Fearless Resist intimidation and magical fear.
Speak with Animals Communicate with natural beasts.

Rank 2

Imbue OR Manifest
Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5. Medium Animal Spirit

Spells

Spell Description
Pass Without Trace Avoid leaving a path that can be followed.
Animal Reflexes Grants bonuses to speed and initiative.
Savage Rending Gain natural weapons and enhancements to natural weapon attacks.

Rank 3

Imbue OR Manifest
Prey may still only be assigned once per day, however the caster may use Sense Prey at will. When facing the chosen Prey, the caster gains +2 morale bonus on attack rolls. Large Animal Spirit

Spells

Spell Description
Physical Enhancement Gain an enhancement bonus to physical statistics.
Frenzy Fly into a berserker rage that grants combat bonuses.
Nature's Ally Tame a beast to serve you as a powerful familiar.

Rank 4

Imbue OR Manifest
Canny Hunter: The caster gains +2 Defense against the chosen Prey. Huge Animal Spirit

Spells

Spell Description
Spirit of the Wolf Gain speed and pack fighting.
Augment Beast Grant enhancements to a Beast or Spirit.
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Rank 5

Imbue OR Manifest
The caster may describe the vulnerabilities of the chosen prey, and up to Rank allies gain the +2 morale bonus against the Prey. Greater Animal Spirit

Spells

Spell Description
Dire Growth Drastically enhance a Beast or Spirit for a short time, granting size and physical bonuses.
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