Animal Frenzy: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || Animal Spirit 3 |- | Range || Sight |- | Area || 1 manifested spirit |- | Duration || 1 Hour |- | Casting || Verbal, Soma...")
 
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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required ||  [[Animal Spirit]] 3
   | Required ||  [[Animal Shaman]] 3
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   | Range ||  Sight
   | Range ||  Sight
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   | Area ||  1 manifested spirit
   | Area ||  1 manifested Animal spirit
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   | Duration || 1 Hour
   | Duration || 2 Rounds x Rank
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|-
   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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[[Category:Spells]]
[[Category:Spells]]
[[Category:Shamanism]]
[[Category:Shamanism]]
[[Category:Animal Spirit]]
[[Category:Animal Shaman]]

Latest revision as of 19:50, 10 June 2020

Required Animal Shaman 3
Range Sight
Area 1 manifested Animal spirit
Duration 2 Rounds x Rank
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 2
Effect Manifested spirit goes into a berserk rage. +4 Attack, +4 Health, +2 Magic Resistance enhancement bonuses, and -2 dodge for one hour. The spirit must continue attacking until all foes are slain or the spirit is returned to the Spirit Realm. The spirit must recover in the Spirit Realm for one hour after Animal Frenzy has been used. While under the influence of Animal Frenzy the spirit may not use spells, mental or social skills other than Intimidate.