Domain Power: Beacon of Courage - When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
- Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
- Grant a +Rank morale bonus to resist Fear effects.
- Grant an ally who has failed a fear or intimidate check a re-roll to resist the effect.
An ally may only be affected by each of these abilities once per encounter.
Glorious Leadership
Rank
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Power
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Description
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1 |
Mantle of Leadership |
An aura of power and self assurance surrounds the caster, marking them clearly as a ‘leader’.
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2 |
Delegate Task |
Caster may seize upon an opportunity to direct his party to action.
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3 |
Hold the Line |
The caster and up to Rank allies adjacent to each other gain a +1 morale bonus to defense and parry for 1 round. Additionally everyone in the line gains +Rank bonus to resist being moved or knocked prone while they retain formation. This ability is activated as a Move Action. 2 mana.
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4 |
Rousing Heroism |
For each success on a Leadership roll, one friendly target may reroll their initiative choosing the better of the two rolls, and gaining a +2 bonus to the result. Each target may only be affected by this power once per encounter. This ability is activated as a Move Action, unless it is declared during initiative rolls where it is a Free Action. 3 mana.
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5 |
Aura of Glory |
Caster becomes an overwhelming beacon of strength and leadership inspiring awe in those that see them. Enemies failing a magic resist are stunned for one round. Stunned enemies are considered flat-footed. This ability may be used once per encounter. 4 Mana.
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Shield of the Innocent
Rank
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Power
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Description
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1 |
Determine Intent |
The caster is trained to determine the intent of the person they are interacting with. +2 divine bonus to Sense Motive, this bonus increases to +4 if the target wishes harm on another.
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2 |
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3 |
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4 |
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5 |
Last Stand |
If an attack would reduce the caster to 0 or lower HP, they re-actively gain +Rank HP, ignore any fatigue, or wound penalties for 10 minutes. Additionally they gain 3 Valor charges, and a bonus Standard action on their next turn. After the 10 minutes have expired, the caster immediately loses Rank HP.
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Knight of Valor
Rank
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Power
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Description
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1 |
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2 |
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3 |
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4 |
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5 |
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