Valor Domain

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Domain Power: Beacon of Courage - When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:

  • Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
  • Grant a +Rank morale bonus to resist Fear effects.
  • Grant an ally who has failed a fear or intimidate check a re-roll to resist the effect.

An ally may only be affected by each of these abilities once per encounter.

Glorious Leadership
Rank Power Description
1 Mantle of Leadership An aura of power and self assurance surrounds the caster, marking them clearly as a ‘leader’.
2 Delegate Task Caster may seize upon an opportunity to direct his party to action.
3 Hold the Line The caster and up to Rank allies adjacent to each other gain a +1 morale bonus to defense and parry for 1 round. Additionally everyone in the line gains +Rank bonus to resist being moved or knocked prone while they retain formation. This ability is activated as a Move Action. 2 mana.
4 Rousing Heroism For each success on a Leadership roll, one friendly target may reroll their initiative choosing the better of the two rolls, and gaining a +2 bonus to the result. Each target may only be affected by this power once per encounter. This ability is activated as a Move Action, unless it is declared during initiative rolls where it is a Free Action. 3 mana.
5 Aura of Glory Caster becomes an overwhelming beacon of strength and leadership inspiring awe in those that see them. Enemies failing a magic resist are stunned for one round. Stunned enemies are considered flat-footed. This ability may be used once per encounter. 4 Mana.


Shield of the Innocent
Rank Power Description
1 Determine Intent The caster is trained to determine the intent of the person they are interacting with. +2 divine bonus to Sense Motive, this bonus increases to +4 if the target wishes harm on another.
2
3
4
5 Last Stand If an attack would reduce the caster to 0 or lower HP, they re-actively gain +Rank HP, ignore any fatigue, or wound penalties for 10 minutes. Additionally they gain 3 Valor charges, and a bonus Standard action on their next turn. After the 10 minutes have expired, the caster immediately loses Rank HP.


Knight of Valor
Rank Power Description
1
2
3
4
5