Inner Storm: Difference between revisions

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Passively drawing on the power of regional weather conditions, the channeler gains a +1 (mild weather), +2 (moderate weather), +3 (severe weather) divine bonus to all skill checks (including spells and weapon skills).  
Passively drawing on the power of regional weather conditions, the channeler gains a +1 (mild weather), +2 (moderate weather), +3 (severe weather) divine bonus to all skill checks (including spells and weapon skills).  


Additionally, the channeler passively gains +1 elemental resistance depending on the temperature of the weather. At Rank 3, this increases to +2. Warm or hot weather provides resistance to Shock, and cold or freezing weather provides resistance to Frost. When current weather effects produce precipitation, the channeler gains Rank resistance to Burning.
Additionally, the channeler passively gains +1 elemental resistance depending on the temperature of the weather. At Rank 3, this increases to +2. Warm or hot weather provides resistance to Shock, and cold or freezing weather provides resistance to Frost. When current weather effects produce precipitation, the channeler gains Rank resistance to Fire.
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Revision as of 20:14, 3 September 2021

Required Storms Domain: Power of the Storm 1
Range Self
Area Self
Duration Continuous
Casting Verbal, Somatic
Cast Action Passive
Mana Cost Free
Effect

Passively drawing on the power of regional weather conditions, the channeler gains a +1 (mild weather), +2 (moderate weather), +3 (severe weather) divine bonus to all skill checks (including spells and weapon skills).

Additionally, the channeler passively gains +1 elemental resistance depending on the temperature of the weather. At Rank 3, this increases to +2. Warm or hot weather provides resistance to Shock, and cold or freezing weather provides resistance to Frost. When current weather effects produce precipitation, the channeler gains Rank resistance to Fire.