Qushi

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Revision as of 18:25, 25 May 2024 by Kcollins (talk | contribs)
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These elegant, lupine beings are supreme trackers. The Qushi’s well-hidden Third Eye opens when needed, allowing it to project a Reveal Aura into its immediate surroundings and suss out any magical prey.

It is also a useful defense mechanism, warning the Qushi of any predators that might be concealing themselves magically nearby.

Image Stats Special Abilities
Health: 5
Vigor: 2
Physical Defense: 2 (2 dodge)
Magical Defense: 1; 1 Magical Damage Reduction
Magic Resistance: 8d10
Attack: 5
Initiative: +1
Speed: 12
  • Medium Size
  • Stalk Prey, Rank 1*
  • Revelation, Rank 1**

*After studying a target's tracks, scent, belonging, or other clue for a Full Round, the Qushi gains a +1 competency bonus to Search skill checks to track the chosen target for 24 hours. Additionally, it may concentrate to sense the target in the vicinity as per the Sense Life spell with a successful 8d10 Casting roll, sensing the target's approximate direction and distance as long as the target is within 50 yards. Only one target may be declared Prey at a time.

** Functioning similarly to Mage Sight, the Qushi can use its third eye at will to see magical auras and enchantments within 10 yard radius, additionally revealing them to targets in physical contact with itself.