Psychic Knife: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required Spheres || Mind 2 |- | Range || Self |- | Area || Caster Only |- | Duration || Concentration |- | Casting || Verbal, Somatic |-...")
 
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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required Spheres ||  Mind 2
   | Required ||  [[Mind Sphere]] 2
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   | Range ||  Self
   | Range ||  Self
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|-
   | Area ||  Caster Only
   | Area ||  Self
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|-
   | Duration ||  Concentration
   | Duration ||  1 hour
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   | Casting ||  Verbal, Somatic
   | Casting ||  Mental
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   | Effect ||  Creates a translucent spike of psychic energy from the casters hand. While concentrating on the weapon the caster may not cast other spells. Attacks with the psychic knife are made with Dexterity + Magecraft + Mind Sphere and ignore physical armor, but not dodge or magical defense. The knife counts as a Light weapon for purposes of the Assassination fighting style although gains no benefit from armor piercing.
  | Action ||  Standard
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  | Cost ||  1 Mana
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   | Effect ||  The mage creates a translucent spike of psychic energy in her hand. Basic attacks with the psychic knife utilize a modified casting roll consisting of Dexterity + Magecraft + Mind Sphere and may benefit from a Focus bonus. This attack ignores physical Armor Values, but not Dodge or Magical Defense.  
 
The knife may be used as a one-handed weapon in concert with the Assassination and/or Spellsword fighting styles, although it gains no benefit from armor piercing, and may not be thrown. The Psychic Knife may be suppressed (sheathed) or re-constituted (drawn) as a Fast Action within the duration.
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Mind Sphere]]

Revision as of 23:23, 3 July 2021

Required Mind Sphere 2
Range Self
Area Self
Duration 1 hour
Casting Mental
Action Standard
Cost 1 Mana
Effect The mage creates a translucent spike of psychic energy in her hand. Basic attacks with the psychic knife utilize a modified casting roll consisting of Dexterity + Magecraft + Mind Sphere and may benefit from a Focus bonus. This attack ignores physical Armor Values, but not Dodge or Magical Defense.

The knife may be used as a one-handed weapon in concert with the Assassination and/or Spellsword fighting styles, although it gains no benefit from armor piercing, and may not be thrown. The Psychic Knife may be suppressed (sheathed) or re-constituted (drawn) as a Fast Action within the duration.