Diseases: Difference between revisions

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With the relative prevalence of magical healing and cleansing, mundane diseases are fortunately rare in the larger cities. The most dangerous diseases are either mundane diseases which have developed a resistance to magical cleansing, or magical diseases which are both more virulent and fast-acting than any ordinary illness. Most magical diseases do not include an incubation period, and become active immediately. Magical diseases do not have a natural Potency as this is determined by the power of the casters roll.
With the relative prevalence of magical healing and cleansing, mundane diseases are fortunately rare in the larger cities. The most dangerous diseases are either mundane diseases which have developed a resistance to magical cleansing, or magical diseases which are both more virulent and fast-acting than any ordinary illness. Most magical diseases do not include an incubation period, and become active immediately. Magical diseases do not have a natural Potency as this is determined by the power of the casters roll.


'''Mundane Diseases'''
==Mundane Diseases==
{| class="wikitable"
!Rank
!Name
!Potency
!Effect
!Duration
!Incubation Period
|-
| 1
|| Spring Blight
|| 8d10
|| 1 Lethal
|| 2 rounds
|| 1 round
|-
| 2
|| Dragon Pox
|| 9d10
|| 1 Lethal
|| 4 rounds
|| 1 round
|-
| 3
|| Forest Fever
|| 10d10
|| 1 Lethal
|| 6 rounds
|| 1 round
|-
| 4
|| Necrotic Warts
|| 11d10
|| 1 Lethal
|| 8 rounds
|| 1 round
|-
| 5
|| Parasitic Anemia
|| 12d10
|| 1 Lethal, -2 Skills
|| 10 rounds
|| 1 round
|}


'''Magical Diseases'''
 
{| class="wikitable"
 
!Rank
==Magical Diseases==
!Name
!Effect
!Duration
|-
| 1
|| Spirit Decay
|| Target suffers a penalty to Resistance that progresses each round in the following order: -2, -4, -6, -4, -2
|| 5 rounds
|-
| 2
|| Frailty
|| Target suffers a -1 penalty to Strength. This penalty increases to -2 at Rank 3, and -3 at Rank 5. The target's Strength may not be reduced below 1.
|| 1 Hour
|-
| 3
|| Hellish Paralysis
|| Target is paralyzed as per [[Hold Person]].
|| Rank rounds
|-
| 4
|| Brittle Chill
|| Target suffers 1 [[Conditions#Frost|Frost]] stack, and takes all non-lethal damage as lethal damage.
|| Rank rounds
|-
| 5
|| Wicked Paranoia
|| Target becomes [[Diplomacy_Skill|Unfriendly]] with allies. If allies have weapons drawn, or are engaged in active combat, the target becomes [[Diplomacy_Skill|Hostile]] instead.
|| 3 Rounds
|}

Revision as of 21:55, 26 September 2022

With the relative prevalence of magical healing and cleansing, mundane diseases are fortunately rare in the larger cities. The most dangerous diseases are either mundane diseases which have developed a resistance to magical cleansing, or magical diseases which are both more virulent and fast-acting than any ordinary illness. Most magical diseases do not include an incubation period, and become active immediately. Magical diseases do not have a natural Potency as this is determined by the power of the casters roll.

Mundane Diseases

Magical Diseases