Skeleton: Difference between revisions

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|Health: || 4
|Health: || 3
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|Physical Defense: || 2 (2 dodge)
|Physical Defense: || 2 (2 dodge)

Latest revision as of 20:06, 24 August 2020

These bony monstrosities retain something of their mortal skill, and are capable of wielding various weapons, shields, and armor.

Health: 3
Physical Defense: 2 (2 dodge)
Magical Defense: 0
Magic Resistance: 7d10
Attack: 4 (Claws)
Speed: 11
Initiative: +1
Special Qualities:
  • Wear Armor - Skeletons may be equipped with armor granting them a +1 Defense, and shields granting them a +1 Defense.
  • Wield Weapons - Skeleton Warriors may wield weapons gaining a +1 Attack (1H melee), or +2 Attack (2H melee), or converting their base attack to ranged (2H bow).